Thursday, September 17, 2009
Testing
Beat the Boss is getting closer to being playable. My goal is to make a game that is winnable but not too easy. Some games are technically on the money but not fun. The idea is to beat the living crap out of the Boss. The play is simple, throw enough punches to knock him out before time runs out. It does get a little stressful when you can't hit the guy. I am going level by level testing trying to make my phone blow up. One change I made is changing pencils to push pins, they are better to throw. What is cool is they build up on the screen. Things are moving on, soon will be time to divide between a free version and a paid version. All the little things need to be attended to including the ability to upgrade for $2.00. I also want to automatically ask for a rating after the second play. My YouTube commercials are ready to go, still too soon to start marketing.
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