Showing posts with label donuts. Show all posts
Showing posts with label donuts. Show all posts

Tuesday, August 11, 2009

Bowling Balls, Hand Grenades and Donuts




My original plan called for 12 weapons to attack Hugh DeMann. From a gaming perspective I had to figure out the game play, scoring and consequences of each action. There are 16 contact points on each level, X 12 weapons. Uh oh...I have to figure out a bunch of possibilities. What I know now is that about 4 of the 12 levels need to change. I have designed elements that are difficult to program. So the flame thrower is out, so is the welding torch. Back is the grenade and I have added bowling balls and donuts. These are tough decisions to make, insults are tied to each weapon. I photographed the donuts to use in the game. After I shot them they were eaten with 2% milk.