Tuesday, August 11, 2009

Bowling Balls, Hand Grenades and Donuts




My original plan called for 12 weapons to attack Hugh DeMann. From a gaming perspective I had to figure out the game play, scoring and consequences of each action. There are 16 contact points on each level, X 12 weapons. Uh oh...I have to figure out a bunch of possibilities. What I know now is that about 4 of the 12 levels need to change. I have designed elements that are difficult to program. So the flame thrower is out, so is the welding torch. Back is the grenade and I have added bowling balls and donuts. These are tough decisions to make, insults are tied to each weapon. I photographed the donuts to use in the game. After I shot them they were eaten with 2% milk.

No comments:

Post a Comment