Showing posts with label free mobile game. Show all posts
Showing posts with label free mobile game. Show all posts
Thursday, January 21, 2010
Sand Bags
After yesterday I prepared for another water assault. I went to every store possible looking for sand bags but came up empty. I couldn't even find bags that I could fill myself. I was basically screwed if it started raining hard again.
I pulled up to my condo and saw a truck with hundreds of sandbags and a crew to move them. Right on time! It proceeded to rain cats & dogs but the bags kept the damage to a minimum.
During this time I finalized everything to submit to Apple. I wrote and re-wrote the application description and press release 15 times. By taking a long time to create you can go crazy on the details. The product and marketing has evolved so all the materials have to reflect the changes.
I mopped a lot during this last process. Learning from my postal buddies, rain, sleet, snow or flood will not stop me. About 3:00 pm I was on iTunes Connect polishing the applications for the free and paid app separately. I hit the button and wait for Apple's review.
Labels:
floods,
free mobile game,
mobile entertainment,
mobile games,
sandbags
Tuesday, November 24, 2009
Touchdown
I have been involved with sports my whole life. I played a lot of ballgames in my day which shapes how you approach projects. In football, you play four quarters. Drives lead to touchdowns. You don't celebrate till you cross the line. Beat the Boss is finished both FREE and PAID and is ready for submission. I can finally raise my hands in the end zone signifying a score. The game isn't over but I have reached a plateau. Physically finishing the app itself is quite an accomplishment. Next up is submission and marketing. In football terms that would be kicking the extra point and continuing the game. The original of this picture was done in airbrush many years ago about 18"X24". It is not a photograph.
Friday, November 20, 2009
Headaches
An interesting phenomenon shows up just every now and then. This annoying occurrence makes me think my friend Mahesh has lost his mind. At the same time, he thinks I have lost mine.
Part of the difficulty about working long distance is understanding. I have contact with India, The Netherlands, Belarus and the US. I am getting used to working with people all around the world. There are some typical challenges including time coordination and the delay that I call "international art lag".
Today's discussion has relevance to my story about having a bad guitar wire. For three years I couldn't hear my guitar through my computer because of a bad cable. This is kind of happening again.
I just tested the final versions sent to me by Mahesh, both FREE and PAID versions. They were supposed to contain minor adjustments. The PAID reflected the changes, the FREE didn't. Interesting.
In normal procedure, I go to iTunes / iPhone / Applications and delete the present version of Beat the Boss, then I sync. After sync I add what Mahesh sends me and sync again. Then I test.
I loaded a FREE and a PAID version. The PAID looks great and reflects the changes I suggested for that current version. The FREE showed no changes at all. I sent a note saying great, but not quite there. I assume this is when Mahesh starts taking aspirin.
In the past we have run into times where I have to "Restore" my iPhone when it doesn't recognize the changes sent to me. That is what I did yesterday.
It ends up I have a bad cord again in a digital kind of way. It happens intermittently so you forget about the possibility.
Subscribe to:
Posts (Atom)