Showing posts with label Christmas gifts. Show all posts
Showing posts with label Christmas gifts. Show all posts

Friday, November 6, 2009

The next hurdle


The next hurdle is to make sure the free version works correctly. It is the vehicle to success in my opinion. My goal is to get people to try the game. Smacking him in the face with boxing gloves is fun, but part of the charm of the game is winning each level so you can find out which weapon comes next. At the end of the first level the Boss pitches the user to upgrade to full version.

The guy's voice is great, he is an excellent pitchman. A button needs to appear that goes straight to the App store to collect $1.99. I am even planning on an email button to remind you to buy the full version when you are in WiFi. This brings up another point, my free version has to be under 10 megs in size. This way it can be downloaded anywhere independent of a WiFi connection.

After submitting the app there will be about 2-4 weeks to get things rolling. Tweets e-mails and press releases will direct people to YouTube and to the BeatTheBossGame.com website. T-Shirts will be sent to people with excellent weapon suggestions on the blog. The app will be updated after about three weeks and continuously for the next two months.

The timing looks like a Christmas time release. I picture people under the tree, beaming with their new iPhone gift. They will immediately log onto the App Store to check out the "New & Noteworthy" section, the Beat the Boss boxing glove icon will be there with a nice big "Free". Go ahead, beat the boss on me. If you had fun, pay $2 bucks and get the full version.

Wednesday, November 4, 2009

Chistmas Booty

Discussing release dates with my best friend Scott got me thinking. People will be receiving iPod Touch and iPhones as gifts on Christmas day. The first thing you want to do when you get an iPhone is to try out some apps. You are hesitant at first to spend money so you look for freebies. Beat the Boss will be there for the taking. I believe after playing one level, $1.99 upgrades will happen naturally. Good conversion rates have been 40% or better for other games.

One of the big differences between owning a Sony PSP and an iPhone is the price of the games. When you spend $25-$40 per game you are much more discerning about your choices. You can get a decent iPhone app for under $5 dollars. Many people have dozens of paid apps at a time. Each person's app line-up changes, just like their songs. What is different about Beat the Boss is that it will be consistently updated with user's suggestions. This should result in a longer shelf life. That would be great for songs now that I think about it. If musicians updated their songs you would remember it more on your list. My goal is to get submitted and approved by Christmas.