Monday, August 10, 2009


When I work, I work to scale both in storyboards and demos. This way I can look at my creation from an iPhone perspective. The first problem in my game is your hand gets in the way if you use your index finger to hit with the boxing glove. I need to create a game play that gets you into it, not just press a button. I came up with flinging the gloves with your thumbs, it makes it kind of Wii like. I actually picked up the phone and faked like I was playing. After that I made a demo version in Flash. Now it is real time. Boxing gloves work, I am in the process of making other weapons work in the playing environment.

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